spellborn造句

例句与造句

  1. "Spellborn " incorporated a first person targeting system.
  2. It was written to promote the video game " The Chronicles of Spellborn ".
  3. Spellborn International was the owner of the IP concerning'The Chronicles of Spellborn', which was under development by Spellborn Works.
  4. Spellborn International was the owner of the IP concerning'The Chronicles of Spellborn', which was under development by Spellborn Works.
  5. Spellborn International was the owner of the IP concerning'The Chronicles of Spellborn', which was under development by Spellborn Works.
  6. It's difficult to find spellborn in a sentence. 用spellborn造句挺难的
  7. In " Spellborn " the player could choose Humans and Daevis as race, who can become all classes and feature no special advantages or flaws.
  8. Unlike most games of its type, armor and weapons in " Spellborn " didn't provide any statistical improvements to the player's character.
  9. After Spellborn Works filed for bankruptcy in June 2009, Frogster took over the re-development of the game and converted it in a Free-to-play concept.
  10. In the same year Anna sang the role of Aphrodite ( goddess of love ) in the Dutch version of the video game God of War III and did voice acting for the action-The Chronicles of Spellborn.
  11. ""'The Chronicles of Spellborn " "'was a massively multiplayer online role-playing game initially released on November 27, 2008, developed by Spellborn International and distributed by Frogster Interactive, Mindscape and Acclaim Games; set in a post-apocalyptic fantasy world . " Spellborn " used the Unreal Engine, featured a European Art approach and contained notable contributions from Jesper Kyd.
  12. ""'The Chronicles of Spellborn " "'was a massively multiplayer online role-playing game initially released on November 27, 2008, developed by Spellborn International and distributed by Frogster Interactive, Mindscape and Acclaim Games; set in a post-apocalyptic fantasy world . " Spellborn " used the Unreal Engine, featured a European Art approach and contained notable contributions from Jesper Kyd.
  13. ""'The Chronicles of Spellborn " "'was a massively multiplayer online role-playing game initially released on November 27, 2008, developed by Spellborn International and distributed by Frogster Interactive, Mindscape and Acclaim Games; set in a post-apocalyptic fantasy world . " Spellborn " used the Unreal Engine, featured a European Art approach and contained notable contributions from Jesper Kyd.

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