The communication of engines is based on jms mechanism and orm tool is used into data storage 引擎间的通信采用基于jms的消息机制,引擎数据的持久化采用了基于对象关系映射的方法。
However , the flat structure based on an object bus ( orb ) has serious limitations to be applicable in future mobile world 然而,基于对象总线的扁平结构对将来的移动世界的应用存在严重的限制。
Due to it ' s object - based idea , it has the virtue of high compression ratio , scalability , inter - activity with users and so on 基于对象的编码思想使其具有高压缩比、可扩展性、可交互性等许多优点。
We run into this most commonly between support for independent object - based and polymorphic object - oriented class programming 在对独立的基于对象和面向多态对象的类编程的支持中,最常遇到这种情况。
Two common approaches to mapping xml to databases are : a table - based mapping and an object - relational or object - based mapping 将xml映射到数据库有两种常见的方法:基于表的映射和对象-关系(或基于对象的)映射。
Requires additional activities and artifacts that are not found in traditional object - oriented analysis and design ooad . the article 需要其他的行为和构件,这些在传统的基于对象的分析和设计( ooad )中是不存在的。
This paper proposes a integration model of ib system integration , the model adopts the way of object : orientated 本文提出一种基于对象智能建筑系统集成的模型。该集成模型采用了面向对象集成的方法,分为上下两层。
Consequently the paper puts forward a structure of neural network adaptive inverse control based on plant - positive model - inverse model modeling 从而提出一种基于对象?正模型?逆模型建模的神经网络自适应逆控制系统结构。
First , the context is the same , even though the object is in a different place . context is based on the location from where the object is called 首先,既便对象位于不同的位置,上下文是相同的。上下文是基于对象调用的位置的。
On the other hand , video object ( vo ) is introduced in the mpeg - 4 and coding is based on content . so one of features of mpeg - 4 is interactive 同时,由于mpeg - 4标准引入了视频对象vo的概念,编码是基于对象的,因而具有可交互性。