繁體版 English
登录 注册

网格模型

"网格模型"的翻译和解释

例句与用法

  • National academy of sciences , usa , 1998 , pp . 8431 - 8435 . 29 sander p , snyder j , gortler s , hoppe h . texture mapping progressive meshes
    由于本文方法并不依赖于网格曲面的拓扑结构,可同时适用于网格模型和点模型的纹理映射应用。
  • In this thesis , the existing algorithms for mesh simplification are analyzed , based on the result , the technology of mesh simplification are deeply studied
    本文分析了现有的网格模型简化算法,并在此基础上,对网格模型简化技术进行了深入细致的研究。
  • A solution that java3d constructs gridding model ’ s display on the client side and the server side realizes geometric modeling function ground on acis is proposed
    本文提出了一种由java3d构建客户端网格模型显示,服务器基于acis实现几何造型功能的解决方案。
  • And the complete solution to visualize the dynamic terrain in real time is given . it both eliminates mesh discontinuities and represents the deformed region well in terrain model
    该方法既消除了地表网格模型中的不连续问题,义能很好的表现地形的形变效果。
  • Based on the current edge collapse algorithms for mesh simplification , in which simplification criteria are minimizing geometric error , a new algorithm was presented
    摘要在已有的以几何误差最小化为准则的边折叠简化算法的基础上,提出了一种新的三角网格模型简化算法。
  • At the same time , we need to transform triangular mesh model to parameterized smooth b - spline surfaces in order to redesign the part or other consequent application
    同时,为了便于零件的改型设计及其他的后续应用,需将三角网格模型转化为参数化的光滑b样条曲面模型。
  • Based on improvements to sheffer ’ s abf method , a novel parameterization method is proposed . it solved the abf ’ s problem of parameter domain border , such as intersection and non - convex
    在对abf方法进行改进的基础上,给出了一种三角网格模型参数化方法? iabf方法。
  • With the development of 3d digitalization and the increasing popularity of vrml language , 3d mesh is to become a full - fledged multimedia type of graphics models
    作为一种新兴的媒体数据,三维网格模型应用日益广泛。该类模型的数字水印已成为当前数字水印领域研究的新热点。
  • The solution to the correspondence problem is important for reconstruction of surface from contours , especially for validity of topology of the reconstructed triangular mesh
    轮廓对应问题的解决是基于轮廓数据曲面重构的关键工作,是保证重建网格模型拓扑关系正确性的基础。
  • The main focus of this thesis is on algorithms and theories for shape and texture modeling and processing of surfaces represented by meshes
    本文,我们关注与网格模型的几何形状和纹理属性相关的研究内容,就网格的造型和处理领域的一些热点和难点问题,提出了相应的解决方法和理论。
  • 更多例句:  1  2  3  4  5
用"网格模型"造句  
英语→汉语 汉语→英语