Draws a bzier spline defined by four ordered pairs of coordinates that represent points 绘制由四个表示点的有序坐标对定义的贝塞尔样条。
Point types that make up shapes include start points , stop points , and bzier curve points 构成形状的点类型包括起始点、终结点和贝塞尔曲线点。
Gdi supports several types of curves : ellipses , arcs , cardinal splines , and bzier splines Gdi +支持多种类型的曲线:椭圆、弧形、基数样条和贝塞尔样条。
The first bzier curve is drawn from the first point to the fourth point in the point array 第一个贝塞尔曲线是从点数组中的第一个点到第四个点绘制成的。
Flattening a path consists of converting each bzier spline in the path to a sequence of straight lines 拉平路径的操作包含将路径中的每个贝塞尔样条转化为一系列直线。
A path stores an array of data points , each of which belongs to a line or a bzier spline 一个路径存储一个数据点数组,每一数据点或者属于一条直线,或者属于一个贝塞尔样条。
The scattering intensity and polarization properties of different size particles are simulated by the ricatti - bessel functions 摘要利用黎卡地贝塞尔函数模拟了不同粒子尺度的散射光强和偏振特性。
The original points are converted to cubic bzier control points internally , therefore there is no mechanism for returning the original points 原始点在内部转换成立方贝塞尔控制点,因此没有返回原始点的机制。