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鱼雷武器

"鱼雷武器"的翻译和解释

例句与用法

  • This dissertation derives from the national ninth five - year plan project " torpedo weapon system development and mathematic simulation methods research " and china shipbuilding industry group ' s project " sub - water multi - target trajectory counterwork distributed interactive simulation system "
    本论文题目来源于总装备部“九五”预研课题“鱼雷武器系统规划发展数学仿真方法”和中国船舶重工集团第七五零试验场课题“水下多目标弹道对抗分布交互仿真系统” 。
  • The research on advanced simulation technology is pivotal in the development and construction of national defence weapon equipment at present . it will , establishing a kind of new torpedo weapon simulation environment , offer important means for developing of torpedo weapon and synthetically evaluating of countermeasure capability
    先进的系统仿真技术研究是目前国防武器装备发展和建设中的一项关键技术,建立新型鱼雷武器仿真环境,将为鱼雷武器研制和作战对抗性能综合评估提供重要手段。
  • The main contributions are as follows : 1 . the torpedo weapon system is object - oriented analyzed with unified modeling language ( uml ) , and whose simulation framework made up of torpedo , carrier , target and countermeasure is built , in which torpedo ' s battle trajectory is for the center
    其主要研究成果与创新点为:一、采用统一建模语言uml对鱼雷武器系统进行面向对象分析,建立了以鱼雷作战弹道为中心的由鱼雷、载体、目标和对抗器材各实体及其分系统构成的仿真体系结构。
  • For the first time , the federation of the torpedo weapon distributed interactive simulation system based on high level architecture ( hla ) , mak rti 1 . 3 . 3 and vr - link 3 . 6 . 1 for the developing and running environment , is realized , which is made of five federates involving torpedo , carrier , target , countermeasure and vision
    西北工业大学博士学位论文六、首次研制出基于hla标准的由鱼雷、载体、目标、对抗器材及三维视景等联邦成员组成的鱼雷武器分布交互仿真系统。在该系统的设计与实现过程中,以makrtn
  • And multidisciplinary design optimization ( mdo ) , a new theory about complex engineering system design , is chosen as the optimization method for such a large engineering system . the main points in this paper are as follows : ( 1 ) based on the system effectiveness model from wseiac , this paper studies the corresponding factors of torpedo weapon system , and gives both its model and analysis architecture . every effectiveness index is studied and given corresponding ways of analysis
    本文的主要研究内容和成果如下: ( 1 )运用wseiac模型,结合鱼雷武器系统的作战过程和武器系统组成的具体实际,给出了鱼雷武器系统作战效能的数学模型,构造了作战效能分析的指标体系,并对各个作战效能指标进行了详细的分析和讨论,给出了相应的分析和研究方法;综合应用模糊数学和灰色理论,提出了两种用于作战效能评判的灰色模糊综合评判方法;为了考虑作战过程中的不确定因素,设计了一种作战效能的仿真方法。
  • The torpedo weapon distributed interactive simulation system is finished , which is based on dis standard and is characteristic of the dynamics model of torpedo and decoy . in this system the problems , including programming of network communication based on tcp / ip , designing of data package , allocating of models , time and space consistency and etc , are settled
    四、通过解决tcp ip协议下的网络通讯程序开发、数据包的设计、各节点模型分配、时空一致性等技术问题,完成了基于dis的以鱼雷、自航式诱饵等复杂动力学模型为特点的鱼雷武器分布交互仿真系统。
  • According to federation development and execution process ( fedep ) , the concept model of the distributed interactive system is developed , fom / som and fed file are created , real - time and living display is r ealized bye orrectly combining vr - link w ith t he v ision federate , synchronization simulation is carried out by independently advancing simulation time , t he s ystem 1 atency is analyzed b y t esting t he t ime characteristic of t he system
    3 . 3和vr一link3 . 6 . 1为开发环境,依照联邦开发执行过程fedep开发出鱼雷武器分布交互仿真系统的概念模型;建立了fom / som模型并生成fed文件;解决了与三维视景联邦成员的接口技术问题,从而实现了实体状态的实时的、逼真的显示;采用独立时间推进实现了联邦的同步仿真;对系统产生的时延特性进行了测试,分析了鱼雷武器分布交互仿真中的时延误差问题。
  • 2 . the documents involving from requirement analyzing to software testing are written by combining the software engineering with the application requiring of three of our country ' s under - water weapon departments , that is , demonstrating department , designing department and testing department . 3
    二、采用软件工程化的设计思想,并结合我国水下武器作战论证、设计、试验三个部门和单位的应用要求,完成了鱼雷武器系统需求分析、设计规格说明、及软件测试等各阶段报告的编写。
  • ( 3 ) in the new theory of synthetic conceptual design of torpedo , this paper takes operational effectiveness as the object function in the optimization model . models and analysis methods are given for the synthetic conceptual design of torpedo based on the operational effectiveness . in order to involve economic index in the study , this paper introduces life circle cost into the synthetic conceptual design , and gives a model of design based on the ratio of cost and effectiveness
    ( 3 )在鱼雷武器系统作战效能和鱼雷总体设计中各学科设计的研究基础上,将作战效能作为优化的目标引入到鱼雷总体设计的模型中来,给出了基于作战效能的鱼雷总体综合设计模型与方法;为全面反映鱼雷设计的经济性、风险性和时间性,又引进了寿命周期费用、风险和研制周期的概念,各自都作了相应的研究,给出了基于效费比的鱼雷总体综合设计方法,和基于四维指标的鱼雷总体综合设计方法。
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