分布式虚拟现实的英文
发音:
"分布式虚拟现实"怎么读用"分布式虚拟现实"造句
英文翻译手机版
- dvr distributed virtual reality
- "分布式"英文翻译 distributed
- "虚拟"英文翻译 invented; fictitious
- "现实"英文翻译 reality; actuality
- "分布式虚拟环境网络(用于虚拟现实的研究)" 英文翻译 : dvenet distributed virtual environment network
- "分布式虚拟环境" 英文翻译 : distributed virtual environments
- "分布式虚拟实境" 英文翻译 : distributed virtual reality (dvr)
- "虚拟现实" 英文翻译 : aritificial reality; beng electronics and computing (vision and virtual reality ); v vita eaity; vr virtual reality; vr,virtual reality; vr:virtual reality
- "虚拟现实工具" 英文翻译 : vrt virtual reality tool
- "虚拟现实技术" 英文翻译 : virtual reality technology, vrt; virtual reality technology, vrt
- "虚拟现实设计" 英文翻译 : virtual reality design, vrd; virtual reality design, vrd
- "虚拟现实,虚拟实境" 英文翻译 : vr virtual reality
- "教育中虚拟现实" 英文翻译 : virtual reality in education
- "控制学与虚拟现实" 英文翻译 : cybernetics and virtual worlds
- "连网的虚拟现实" 英文翻译 : nvr networked virtual reality
- "网络空间,虚拟现实。" 英文翻译 : cyberspace
- "小型虚拟现实工具" 英文翻译 : minimal reality tool kit
- "虚拟现实,仿真世界" 英文翻译 : v virtual reality
- "虚拟现实标记文件" 英文翻译 : vrml
- "虚拟现实标记语言" 英文翻译 : virtual reality modeling language; vrml virtual reality makeulanguage; vrml virtual reality markulanguage
- "虚拟现实标示语言" 英文翻译 : language virtual reality modeling; language, virtual reality modeling (vrml)
- "虚拟现实建模语言" 英文翻译 : vrml virtual reality modeling language
- "虚拟现实模块语言" 英文翻译 : virtual reality modeling language
- "虚拟现实模型语言" 英文翻译 : virtual reality modeling language vrml; vrml
- "虚拟现实造型语言" 英文翻译 : virtual reality modeling language; vrml virtual reality moduling language
- "虚拟现实置标语言" 英文翻译 : virtual reality markup language; vrml
例句与用法
- Dvr distributed virtual reality
分布式虚拟现实 - Distributed virtual reality
分布式虚拟现实 - The distributed virtual reality ( abbreviated as dvr ) is a virtual system , which is extensive , networked , and based on computer
分布式虚拟现实( distributedvirtualreality ,简称dvr ) ,就是大规模的、网络化的、基于计算机的虚拟系统。 - This paper includes five parts . the first part is a brief introduction to distributed virtual reality , including the environment characteristics and some critical technologies
全文共分五部分,第一部分主要介绍分布式虚拟现实技术的研究与发展、软件体系结构和实现分布式虚拟现实的基本技术。 - In this paper , we mainly discuss the construction of distributed virtual reality systems , vr development software ( multigen creator and vega ) and the process of the system construction
本文主要介绍了分布式虚拟现实系统的基本概念、系统构成、开发软件和开发平台( multigencreator和vega ) 、系统具体搭建过程等等。 - Aimed at the defects in the classical agriculture expert system , such as the lack of dynamic prediction function , mechanism illumination and low utilance , an improved framework of distributed agricu1ture expert system based on artificial plant growth model is proposed
摘要针对传统农业专家系统存在着缺少动态预测功能及机理性解释的不足和利用率低的缺点,设计了一种虚拟植物生长模型、农业专家系统和分布式虚拟现实技术的集成框架。 - Aimed at the defects in the classical agricultural expert system , such as the lack of dynamic prediction function , mechanism illumination and low utilance , an improved framework of distributed agricultural expert system based on artificial plant growth model is proposed
摘要针对传统农业专家系统存在着缺少动态预测功能及机理性解释的不足和利用率低的缺点,设计了一种虚拟植物生长模型、农业专家系统和分布式虚拟现实技术的集成框架。 - Researching a collaborative design system in dvr comes down to many technological fields , such as computer graphics , computer network , database etc . the information synchronization is the bottle neck in the collaborative design system in dvr , and becomes one of the key research tasks of the system
对分布式虚拟现实协同设计系统的研究涉及到许多技术领域,包括计算机图形学,计算机网络,数据库等等。其中信息同步问题是dvr协同设计系统的发展瓶颈,更是关键研究课题之一。 - Based on the study status at present , the dissertation determines the flight simulation system combined with distributed virtual reality ( dvr ) and traditional simulation methods as the emphasis . according to the basis design principles of dvr , a design scheme of the whole simulation system is proposed . through studying several coordinate systems of the flight dimension and the conversion among them , the article carries out a conversion of the parameters from the flight dimension to the virtual scene
在分析分布式虚拟现实系统基本设计思想的基础上,确立了系统的总体设计方案;深入研究了飞行空间的几种坐标体系及其相互之间的转换,提出了一种将飞行姿态参数转化到虚拟三维空间的变换方法;利用vrml建立了较为完善的三维虚拟飞行场景;分析了vrml动画的产生和与用户交互机制,实现对场景动画的控制;建立了虚拟飞行场景与外部java程序的数据接口,并进一步实现了对远程数据库中飞行数据的访问。 - The work for this thesis is as follows : firstly , based on previous studies , this thesis puts forward the information synchronization theory of collaborative system in dvr , gives a synchronous control scheme , including information transmission delay , entity states dead reckoning , advanced information - getting schema and system clock synchronization . secondly , this thesis brings forward the measures to solve the information consistency and the real time for the response of sharing operation . thirdly , this thesis designs a parallel rendering model , realizing its task scheduling in the agent and the communication between client and server
本文的主要工作是:一、在基于以前大量的研究基础上,给出了分布式虚拟现实环境下的协作系统的同步控制策略,包括信息的传输延迟、实体状态估算、信息预取策略及系统全局时钟同步;二、提出了解决信息一致性问题及共享操作响应的实时性问题的措施;三、在协同设计系统的信息同步理论的基础上,给出了并行绘制模型的设计,实现其在agent下的任务调度及client与server之间的信息通讯;四、最后给出了一个客户端几何形体的显示及空间操作的实例。
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