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固定优先级的英文

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"固定优先级"怎么读用"固定优先级"造句

英文翻译手机手机版

  • fixed priority

例句与用法

  • Automatic calibration of portable test instrument based on fixed priority algorithm
    基于固定优先级算法的便携式检定仪自动校准
  • The paper also makes a comparison between the method of randomly competitive arbitrating and the method of fixed priority level arbitrating
    并且将随机争用仲裁方法和固定优先级的仲裁方法加以比较。
  • We manage the processor resource through priority mechanism and manage the memory resource through thread - pool and request buffer
    应用这些结论,我们在starbus3 . 0基础上实现了固定优先级的实时资源管理。
  • Particularly , it aims at the requirements to the priority and the schedule of the real - time system , exploits the real - time ability of thread library , and implements a fixed - priority based scheduling algorithm and a mutex with priority inheritance protocol which can avoid priority inversion and give much more predictability or determinism to real - time system
    特别地,针对实时系统对线程优先级和调度的基本需求,开发了线程库的实时特性,实现了基于固定优先级的调度算法和支持优先级继承协议的锁机制,从而避免了优先级反转给实时系统带来的不可预测性。
  • To deal with the difference on operating system level , this paper designs a thread - level algorithm based upon priority inheritance protocol to prevent priority inversion . a dynamic priority mapping and scheduling algorithm to achieve strict order is also presented . through analysis of multi - threaded execution order under fixed priority scheduling model , a multithreaded programming model with totally predicable execution order is proposed
    针对各种操作系统的差异,本文提出了基于优先级继承协议的线程级防优先级翻转算法,提出了能够严格保序的动态优先级映射方法及相关的调度算法,通过研究固定优先级调度下的多线程执行顺序问题,本文还提出了一种执行顺序可预测的多线程程序设计模式。
  • Two 3 - frames - grained scheduling policies are suggested to make good trade - off between processing demands and on - chip buffer demands in software decoding implementation . a static time division multiplexed scheduling / dynamic fixed priority arbitration based 2 - level hybrid arbitration scheme , incorporated with synchronization control , is introduced in this paper to utilize the bus bandwidth effectively and lower on - chip buffer demands in media soc
    提出了一种基于静态分时复用调度动态固定优先级仲裁的混合二级总线仲裁策略,通过分割总线时间片静态调度媒体数据流dma传输,使之与解码流程同步配合,有效地分配和使用总线带宽,降低了片上数据缓存等硬件开销。
  • Especially , the idea of constructing cycle fifo in the design of reading / writing of ip core is put forward and implemented ; in the design of pci bus arbitration mechanism , in order to overcome the regular pri algorithm " full and hungry uneven drawback " , a pci arbitrate algorithm based on rotational pri is proposed and implemented which can support six pci devices ' s bus arbitration
    其中,在ip核的读/写fifo设计中,提出构建循环fifo行的思想,并进行了实现;在pci总线仲裁机制设计中,为了克服固定优先级算法“饱饿”不均的弊端,提出并实现了一种基于循环优先级的pci仲裁算法,该算法能够支持六个pci设备的总线仲裁。
  • We divide traffic into two kinds : real - time and non - real - time , and present a new packet scheduling algorithm . the simulation results show that this algorithm not only provide different qos ( quality of service ) guarantees for real - time traffic ( voice ) and non - real - time traffic ( data ) , but also can assign bandwidth fairly in long term
    我们提出一种符合统计时分复用( stdm )概念的分组调度算法,将业务源按实时和非实时分为两种固定优先级,在优先确保语音业务的实时性的情况下,对非实时业务源动态的分配带宽,并通过彷真表明该算法的实用性。
  • Aimed at 1750a ' s hardware characteristic and the task type in dcmp ofp , we adopt different stratrges according to different task type . for those periodic tasks , the fixed priority dispatching stratege is used , and for time - consuming tasks we adopt time slice dispatch stratege ( round robin ) . rtos - 1750 also provides binary semophor , message queue and shared memory for task to commulicate
    根据1750acpu的硬件特点和dcmpofp软件的任务类型,对不同的任务采用了不同的调度策略,即对前台的周期任务采用了固定优先级调度策略,对于后台的计算类任务则采用时间片轮转调度策略( roundrobin ) 。
  • And it discussd the advantage and disadvantage of the fixed priority scheduler , and put forward the timeslice dynamic priority scheduler , divided the java " s run time into timeslice , satisfied the time limit of the beginning of the real - time task to the best ( the responser time namely ) . this is the scheduling policy that is suitable for developing the real - time interactive application
    并对rtsj采用的固定优先级抢占调度策略的利与弊进行了说明,基于此提出了分时间片的动态优先级调度策略,将java的运行时分成时间片,尽量满足实时任务的开始时限(即开始响应时间) ,这是一种比较适合于实时交互式系统的调度策略。
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