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着色程序的英文

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"着色程序"怎么读用"着色程序"造句

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  • shader

例句与用法

  • You can create your vertex shader in two ways ( that i know )
    创建顶点着色程序你可有两种方法。
  • The performance of your code is directly dependant on the number of instructions in your shader
    你的代码的效率直接由你的着色程序里的指令数决定。
  • If you are debugging your vertex shader code , then , it is a must that you use software vertex processing
    但当你调试顶点着色程序的时候,你可以使用软件仿真顶点处理进程。
  • We have implemented an optimizing compiler called gcx which can translate glslang shaders to corresponding opengl llsl shaders
    我们实现了一个可以将glslang着色程序编译为openglllsl着色程序的优化编译器gcx ( graphicscompilerx ) 。
  • The programmable gpu permits developers to write vertex shaders and fragment shaders running on it , to replace the fixed function pipeline , and to employ custom rendering algorithms
    可编程图形处理器允许用户编写运行在其上的顶点着色程序与片断着色程序,取代内置的固定功能渲染流水线,实现定制的渲染算法。
  • Like assembly language , llsl can be used to write high performance shaders . but the heavy dependence on specific hardware and the difficulty to learn and use hamper it from being effectively used
    低级着色语言类似于汇编语言,可以充分利用硬件能力以编写出高性能的着色程序,但是过于依赖硬件平台,而且难学难用。
  • The file containing information of the scene is defined as the interface between the modeling application and rendering application . the interface gives two types of saving template , providing a discriminating standard for the rendering of plane models and nurbs models that coexist in the rendering application
    该系统以存储模型信息的文件作为模型建立程序和场景着色程序之间的接口,在接口文件中,定义了两种类型的存储模板,即用多边形集描述平面模型,用nurbs描述曲面模型。
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