行为动画的英文
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"行为动画"怎么读用"行为动画"造句
英文翻译手机版
- behavioral animation
- "行为"英文翻译 action; behaviour; conduct; ...
- "动画"英文翻译 cartoon; cameracature; anima ...
- "行为动机" 英文翻译 : behavioral motive
- "行为动力" 英文翻译 : behavior dynamics
- "行为动力学" 英文翻译 : behavior dynamics
- "行为动作" 英文翻译 : behavior act
- "人类行为动机" 英文翻译 : springs of human conduct
- "行为动机理论" 英文翻译 : theory of motivation to work
- "成为动画教程团队" 英文翻译 : animation course team
- "及物行为动词,后面跟名词或代词。" 英文翻译 : lose
- "动画" 英文翻译 : cartoon; cameracature; animation; animated drawing [cartoon]: 设计动画片 design cartoons◇动画片 animation; cartoon; animated cartoon [drawing]; 动画制作语言 animation language; 动画字幕 title cartoon; 动画字幕摄影 animation and title photography; 动画字幕摄影机 animation and title camera
- "成为动机的" 英文翻译 : motive
- "风帆为动力" 英文翻译 : carrying vessel is propelled by sail only
- "化为动脉血" 英文翻译 : arterialize
- "极为动人" 英文翻译 : be very tempting
- "人为动应力" 英文翻译 : man-made dynamic stress
- "施为动词" 英文翻译 : performative verbs
- "自我为动机" 英文翻译 : ego as motive; egoasmotiveve
- "行为" 英文翻译 : action; behaviour; conduct; deed 行为卤莽 one's actions are rude; 不法行为 illegal act; 法律行为 a juridical act; 高尚的行为 a noble act; 可耻的行为 dishonourable conduct; 可疑的行为 a questionable act; 下流行为 an indecent act; 正义的行为 righteous action; 我悔恨自己的不良行为。 i regret my bad action.; 行为规范 code of conduct; criterion of conduct; norm of conduct; 行为控制 behaviour control; 行为疗法 behaviour therapy; 行为能力 disposing capacity; capacity; 行为守则 code of conduct; 行为特征 behavioural characteristic; 行为准则 code of conduct; standard of conduct
- "flash动画" 英文翻译 : flash cartoons
- "niconico动画" 英文翻译 : nico nico douga
- "动画,卡通" 英文翻译 : cartoon
- "动画gifs" 英文翻译 : animated gifs
- "动画板" 英文翻译 : animation board
- "动画版" 英文翻译 : kof-another day; nana; the animatrix
例句与用法
- Animation model of emotional behavior on virtual human
虚拟人情绪行为动画模型 - The simulation experiment mainly revolves to prey on and to evade the enemy to launch , and the results show that this method not only causes the role in the behavior animation to have the behavior choice intelligence , but also reflects the authenticity of flocking behavior
仿真实验主要围绕捕食和逃避敌人展开的,其结果表明,此方法不仅使行为动画中的角色具备行为选择智能,且能较好的反映群体行为的真实性。 - Presents the perception mechanism of virtual humans based on a dead - reckoning algorithm to overcome the drawback of the synthetic vision approach , promotes the study of perception techniques in behavioral animation , and lays the foundation for the behavior control study for virtual humans , and points out that with the development of behavioral animation in more than one decade , researchers have been more and more convinced of the importance of the behavior study for virtual humans ; perception mechanism is the core of the above study ; the perception mechanism for virtual humans has been generally founded by the sensory approach , not by the synthetic vision approach because the complexity of virtual human itself and the dynamic quality of environments make it difficult to transmit visual information between virtual humans in multi virtual human environment like a virtual war field
近十几年来,随着对行为动画研究的开展,研究者们越来越认识到行为研究对虚拟人研究的重要性.感知机制是虚拟人行为研究的核心,迄今为止研究者们一般采用传感器方法而不是合成视觉方法建立虚拟人的感知机制,这是因为在象虚拟战场这样的多虚拟人环境中,虚拟人本身的复杂性、环境的动态性,使得虚拟人间可视信息的传递很困难.为了解决这个问题,提出了基于位置推算算法的虚拟人感知机制.该项研究弥补了合成视觉方法的不足,丰富了行为动画中感知技术的研究,从而为虚拟人行为控制的研究奠定了基础
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