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逆映射的英文

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"逆映射"怎么读用"逆映射"造句

英文翻译手机手机版

  • inverse function
  • inverse mapping

例句与用法

  • We define the map n from plane to symbolic space , and define its inverse map x using milnor ' s operator . we show that the symbol sequences with same tail ( resp
    首先介绍了t l映射的符号动力学,定义了从平面到符号空间的映射冗,还通过milnor算子,定义了它的逆映射(
  • In section 4 , we symbolized the system using milnor - thurston ' s method . we not only define the map from plane to symbolic space , also define its inverse map x0 , - 1 which maps symbolic space to plane
    第四节开始,我们引入符号动力学的工具,首先我们将系统符号化,不仅定义了从平面到符号空间的映射,还定义了它的逆映射(
  • By building a uniform representation on image vi displacement field , we discuss image inverse mapping algorithm in detail . an image iterative blending algorithm is also presented . the results indicate that good effect can be obtained using above algorithms
    通过把图象映射关系统一为位移场表示,讨论了自然消除图象缝隙的逆映射算法以及算法复杂性,并介绍了逆映射算法在视图插补和图象拼接中的应用。
  • Then , this thesis analyzes the invertibilrty of transformation , and presents the formal definition of weak invertibte transformation , and calculates ( tuple - level ) derivation set of transformation by one - dimension merging and multi - dimension merging of the weak derivation set resolved by weak inverse attribute mapping
    在此基础上,作者分析了转换的可逆性,给出了弱可逆转换的形式化定义,并通过对弱可逆转换中弱逆映射求解的弱起源集进行单维合并、多维合并来求解转换的(元组级)弱起源集。
  • By taking advantages of epipolar line features and depth discontinuities in reference 中国科学院 软件 研究所 博士 学位 论文 基于 图 象 的 快速 绘制 技术 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鸵 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驴 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 讪 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驴 , some phels are to be interpolated nd extended in the 厂 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 旧 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building
    与己有的三维变换方法相比较,该方法不但成功地填补了由于投影区域扩张而产生的第一类空洞,而且成功地填补了由于空间深度非连续物体相互遮挡而产生的第二类空洞,从而方便地实现了虚拟环境中的漫游;基于物体表面深度的连续性,本文提出了一个位移预测方法? ?此方法可以从单幅参考图象获得逆映射过程中所需要的目标图象的位移信息,从而大大提高了算法的效率:与通常的正向映射算法相比,此算法克服了多幅参考图象所带来的计算量成倍增长等问题,而且误差较小。 2 )基于极线几何的快速逆映射算法。利用参考图象的边界信息与隐含的遮挡关系,以及极线几何的性质,本文第三章提出了一个基于极线几何的快速3 ‘一中国科学院软件研究所博士学位论文基于图象的快速绘制技术的研究逆映射算法,从多幅参考图象精确合成当前视点目标图象。
  • The functions of graphic tools are limited in the course of the computer assists the software analysis , and insufficient support to consistency maintenance to data share automatically , this paper proposes consistency maintenance mechanism of software configuration based on graph and data structure reciprocal mapping
    本文针对计算机辅助软件分析过程中现有case系统存在的图形化工具功能有限,对数据自动共享的一致性维护支持不足等问题,提出了基于图数互逆映射技术的软件配置一致性维护机制。
  • Upon the construction of weak derivation set , this thesis presents the concept of continuing traceability , and provides decision algorithm for the continuing traceability of a transformation sequence and tittering algorithm for the continuing traceable weak inverse attribute mapping . upon verifying weak derivation set , this thesis gives a series of verification algorithms based on the best property of attribute mapping or transformation
    在构造弱起源集阶段,提出了可延续跟踪性的概念,给出了可延续跟踪性判别算法和可延续跟踪的弱逆映射的筛选算法;在验证弱起源集阶段,针对不同类型的转换和属性映射,给出了相应的验证算法。
  • Picture that put forward in the article graph and data structure reciprocal mapping support not merely to map graph from data structure efficiently , besides , regard graphics element as a unit , analyze and discern to user ' s modified graph , produce the corresponding data structure automatically , maintain consistency of graph and data structure efficiently on the foundation of expanding case graphic tools effectively , we direct against the intrinsic characteristic of traditional waterfall model , proposesmall loop model to software analysis based on graph and data structure reciprocal mapping solve problems of slow information feedbackand high track back cost efficiently
    文中提出的图数互逆映射的思想,不仅对数据结构到图形映射进行高效率地支持,同时,以图形元素为单位,对用户修改后的图形进行分析和识别,自动生成相应的数据结构,有效地维护了图数一致性。在对case图形化工具进行有效扩展的基础上,我们针对传统瀑布开发模型的固有特点,提出了基于图数互逆映射的软件分析小循环模型,有效解决了传统软件分析设计阶段信息反馈慢、回溯代价高等问题。
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